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Dev Log 6: Rhythm TD V1.0
December 15, 2022
by
v1sm0
Rhythm TD 1.0 is here! As a team, we are proud to announce that Rhythm TD finally is here. Now you can download the first version of our game, this version includes the rhythm mechanic that we promise...
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Dev Log 5: First Demo
November 14, 2022
by
Mothus
Hi everyone! This time we have a bunch of new things, including our first executable of the game. Turrets. We have added a total of 4 turrets wich are built in defined spaces on the map . Turrets Bull...
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Dev Log 4: Enemies and turrets interactions
October 10, 2022
by
Mothus
Hi everyone! This week we progressed on our enemies, adding a bunch of them: -Big enemies: This group of enemies are slow but tanky, having a total of 3 hitpoints. -Small enemies: The opossite of the...
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Dev Log 3: Tower Defense Basics
September 25, 2022
by
Mothus
Hello everyone! This is our third dev log and we have advanced with the basics of the Tower Defense genre, since we don't have a definitive set of assets there will not be pictures to show you our wor...
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Dev Log 2
September 05, 2022
by
v1sm0
Hello! During the second week of work we organize the future assignments and how we are going to separate this task. Also we started the desing of the first map of the game. This map will be used on t...
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Dev Log 1: Hello World!
August 26, 2022
by
v1sm0
Hello there! We are GranGrupoGran, a group of three students of Computer Science Engineering that is starting a game project, which name is "Rhythm TD" and will be developed in the game engine Godot ...
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